FITFUN

UX/UI - iOS - 2021

How we designed the new Fitfun app for fitness enthusiasts to connect with like-minded individuals and increase their motivation.

FitFun is a social platform for connecting people who love sports, fitness, and outdoor activities. A beta version was created, before CEO Clive Guan and Yifei Wang asked our team to help them develop it during a 3-week sprint. Clive - originally being a Personal Trainer, wanted us to focus on how PTs could connect with potential customers.

After an initial workshop with the client, we determined that the key objectives were to: determine the interest of users to use FitFun, determine the target market of FitFunand identify processes within the beta version of FitFun that need improvement.

ROLE

I was part of a team of 8 UX designers. My role consisted in User Research, UX Design, Visual design, Prototyping & Testing

PROJECT TIMELINE

3-week Sprint

THE PROBLEM

Australians who like to socialise and get fit by exercising outdoors with others want to connect with fitness professionals and like-minded individuals at a time and place that suits them, but don't know how to make this happen.

KEY DELIVERABLES

- Research-driven high fidelity prototype
- Determine the marketing strategy for FitFun